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What language/editor/tools did you use to make this?

Hey, thanks for playing!

The game was made in 'Godot', using their own programming-language 'GDScript' .

All art was made in Aseprite, which is a dedicated pixel-art tool.

The sounds are from an 8-bit sound pack I found, don't remember the name.

Cool. Thanks for the info. What attracted you to Godot over something like Unity?

I have made some games in Unity, for example my game 'Stack Zoo',

I just wanted to try something new, heard good things about Godot and like that it's open source.

Now I love working in Godot, their node system and dedicated language are really nice imo.

Love it!