Into the deep
Battle your way down an INFINITE DUNGEN, with evermore challenging WAVES OF ENEMIES!
Choose between FOUR UNIQUE CLASSES, each with their own advantages and disadvantages!
Clear waves to GAIN UPGRADES and BUY NEW WEAPONS...
...but most importantly, DON'T FALL INTO THE DEEP!
Any feedback is welcome!
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | micecone |
Genre | Action, Role Playing, Survival |
Tags | Dungeon Crawler, Procedural Generation, Roguelike |
Development log
- ReleaseJul 23, 2022
Comments
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What language/editor/tools did you use to make this?
Hey, thanks for playing!
The game was made in 'Godot', using their own programming-language 'GDScript' .
All art was made in Aseprite, which is a dedicated pixel-art tool.
The sounds are from an 8-bit sound pack I found, don't remember the name.
Cool. Thanks for the info. What attracted you to Godot over something like Unity?
I have made some games in Unity, for example my game 'Stack Zoo',
I just wanted to try something new, heard good things about Godot and like that it's open source.
Now I love working in Godot, their node system and dedicated language are really nice imo.
Love it!